"We had had some conversations with Telltale, but it would come out a couple of weeks later that they were going under. System Shock Remake - Images: Nightdive Studiosīelow is the full quote from Kick about these discussions: As Kick tells Time Extension, this would have likely focused on the six-month period during which the protagonist of System Shock is in a coma and SHODAN seizes control of Citadel Station. Apparently, according to Kick, in 2018, the studio was at one point talking to the original Telltale Games about potentially publishing the remake, shortly before Telltale went under.Īs part of these discussions, the two companies fielded a bunch of collaborative ideas for the series, including most interestingly the possibility of Telltale using the System Shock license for an adventure game in its trademark style. It was during this conversation that Kick offered up an interesting tidbit about the project that we'd never heard about before, specifically relating to the studios' quest for a publisher for the title. Nightdive's System Shock Remake is now out on PC (via Steam), and as part of the press cycle surrounding the release, the studio's CEO and founder Stephen Kick spoke to Time Extension about the project's long and drawn-out development cycle.
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